Serialization: Crash on SerializedProperty_CUSTOM_GetStringValueInternal when renaming a ScriptableObject Asset Serialization: Crash and or slow update when List items are reordered in the Inspector Window Scripting Runtime: Sometimes the wrong image is displayed when using Cursor.SetCursor in software mode Platform Audio: Audio is delayed by ~0,5 sec after starting to play it in the Android/iOS Player Optimization: Crash on RendererUpdateManager::RemoveRenderer when undoing painting tiles to the scene OpenGL: Scene View has a red texture overlay when the project is using URP and OpenGLCore Graphics API Metal: Rendering freezes when the orientation is changed Input: Crash on InputDeviceIOCTL when closing Unity editor HD RP: Memory leaks are detected when Adaptive Probe Volumes are enabled Graphics Device Features: Severe performance degradation in Play Mode when using multiple Cameras with “Direct3D12”, “OpenGLCore”, and “OpenGLES3” Graphics APIs in URP & HDRP Fixed in 2023.2.0b11.Įditor: UUM-46918: Fix for 2023.2.X: Calling TrackPropertyValue from ListView.bindItem can throw an exceptionįirst seen in 2023.2.0a18. Contextual Menu: "Destroying object multiple times" error message appears while applying removed component to prefab assetĬontextual Menu: Fix for 2023.2.X: Save Layout popup isn't displayed for the user after the contextual menus updateĬulling: Player freezes on "Unit圜lassic::Baselib_SystemFutex_Wait" or silently crashesĭirectX11: Additional lights are broken when Spotlight is added to the SceneĮditor: Analytics for package now derrives package source from the correct assembly.įirst seen in 2023.2.0b2.
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